Weapon list


o This list is sorted by value(list price). Selling price is half of the value.
o These descrptions are from in game help. I didn't confirm some of them.

o Melee weapons
o Ranged weapons
o Magical weapons(for magic hero)

 Melee weapons

NameValueAtkItem skillSkill description
Dagger20g5--
Battle Knife40g6--
Sword80g7--
Longsword120g8--
Broadsword140g9--
Big Mace160g10--
Sharp Hatchet185g12--
Deadly Spear200g13--
Mythril Sword240g14--
Striking Sword280g14BrutalityIncreases hero's attack by 0.1.(works)
Bug: Wielders gain less attack with level up.
Only suitable for Lv10 heroes.
Clobberer260g15--
Piercing Spear280g16Armour PiercingIgnores 20% of defence. (not work)
Lifestealer280g17Life LeecherConverts 20% of damage dealt into health and heals attacker(works)
Blinding Hatchet300g18StunningRarely stuns a target enemy(negates his next attack) (not work?)
Royal Sword300g20--
Iced Axe300g20Armour PiercingIgnores 20% of defence. (not work)
Earth Shaker350g21StunningRarely stuns a target enemy(negates his next attack) (not work?)
Cold Cutter400g22Armour PiercingIgnores 20% of defence. (not work)
Arcing Blade400g22Death EaterHeals 15% of maximum health when wielder kills enemy.
Frozen Fury420g23Armour PiercingIgnores 20% of defence. (not work)
Vampiric Axe500g23Life LeecherConverts 20% of damage dealt into health and heals attacker(works)
Lightning Lance600g24Critical HitterRarely deals double damange.(not work?)
Flamelash750g25BrutalityIncreases hero's attack by 0.1.(works)
Bug: Wielders gain less attack with level up.
Only suitable for Lv10 heroes.
God Blade900g30Death EaterHeals 15% of maximum health when wielder kills enemy.


 Ranged weapons

NameValueAtkItem skillSkill description
Shortbow20g5--
Longbow40g6--
Composite Bow80g7--
Master Bow120g8--
Pro Bow140g9--
Venom Bow160g10--
Swiftwood Bow185g12--
Firewood Bow200g13--
Frostwood Bow240g14--
Deadly Bow280g15Critical HitterRarely deals double damange.(not work?)
Leech Bow260g15Life LeecherConverts 20% of damage dealt into health and heals attacker(works)
Sun Bow280g16StunningRarely stuns a target enemy(negates his next attack) (not work?)
Air Bow280g17BrutalityIncreases hero's attack by 0.1.(works)
Bug: Wielders gain less attack with level up.
Only suitable for Lv10 heroes.
Wave Bow300g18BrutalityIncreases hero's attack by 0.1.(works)
Bug: Wielders gain less attack with level up.
Only suitable for Lv10 heroes.
Misty Bow300g20Critical HitterRarely deals double damange.(not work?)
Phased Bow300g20Death EaterHeals 15% of maximum health when wielder kills enemy.
Chaotic Bow350g21Death EaterHeals 15% of maximum health when wielder kills enemy.
Breaching Bow400g22Armour PiercingIgnores 20% of defence. (not work)
Flowing Bow400g22BrutalityIncreases hero's attack by 0.1.(works)
Bug: Wielders gain less attack with level up.
Only suitable for Lv10 heroes.
Blessed Bow420g23Armour PiercingIgnores 20% of defence. (not work)
Bow of Death500g24Critical HitterRarely deals double damange.(not work?)
Ice Popper600g25Armour PiercingIgnores 20% of defence. (not work)
Life Stealer750g25Life LeecherConverts 20% of damage dealt into health and heals attacker(works)
God Bow900g30Death EaterHeals 15% of maximum health when wielder kills enemy.


 Magical weapons(for magic hero)

NameValueAtkItem skillSkill description
Minor Spellbook20g5--
Spellbook40g6--
Mage Staff80g7--
Cracked Orb120g8--
Gilded Spellbook140g9--
Wizard's Staff160g10--
Master's Book185g12--
Fire Orb200g13--
Snake Staff240g14--
Book of Life280g15Life LeecherConverts 20% of damage dealt into health and heals attacker(works)
Blessed Book260g15Critical HitterRarely deals double damange.(not work?)
Mystic Cane280g16BrutalityIncreases hero's attack by 0.1.(works)
Bug: Wielders gain less attack with level up.
Only suitable for Lv10 heroes.
Holy Staff280g17Armour PiercingIgnores 20% of defence. (not work)
Firebrand Book300g18Critical HitterRarely deals double damange.(not work?)
Warmage's Book300g20Armour PiercingIgnores 20% of defence. (not work)
Orb of Power300g20Armour PiercingIgnores 20% of defence. (not work)
Stunning Staff350g21StunningRarely stuns a target enemy(negates his next attack) (not work?)
Staff of Dark400g22Armour PiercingIgnores 20% of defence. (not work)
Life Staff400g22Life LeecherConverts 20% of damage dealt into health and heals attacker(works)
Archmage's Tome420g23StunningRarely stuns a target enemy(negates his next attack) (not work?)
Tome of Devastation500g24Death EaterHeals 15% of maximum health when wielder kills enemy.
Ancient Hero Staff600g25Armour PiercingIgnores 20% of defence. (not work)
Heaven's Cantrips750g25Life LeecherConverts 20% of damage dealt into health and heals attacker(works)
God Staff900g30Death EaterHeals 15% of maximum health when wielder kills enemy.